Saturday, 19 January 2013

Alien Plant


This week’s assignment is to design and produce designs for alien plants and a small section of the landscape they are growing in. 





Pictures above explains all different sort of lighting effects. 












I'm quite happy with the lighting because it's my first time experimenting with the lighting coming from the middle. It would be very difficult to place a light in maya in the centre to get the toning.


In the middle of this mysterious plant, it produce its own light source. 

Saturday, 12 January 2013

Wrinkles











I didn't want him to stand because it shows no emotion. 




I went with a bow instead of a katana because its too obvious. Most old samurai would be an archer.



Getting the right pose, looked at reference for the armour.




Trying out some face expressions and looking at their armour that they wore.


I wanted to draw something very traditional so i went with japanese culture (Samurai).
I won't be capturing his whole body, only his upper torso which allow us to see his face clearer.



After that, I looked in depth with wrinkle and how it was created. Done some researches on the human face with muscle diagrams. Explaining how wrinkles goes opposite directions with muscle lines.



My new assignment was to create anything that has wrinkles. So i've done some research on wrinkles in general through games, artists, old people and some creatures.


Thursday, 6 December 2012

Sci-Fi SpaceShip













I have also added 3 point lighting so it can guide me when i paint over it and see what part of the body needs to be lighter than the rest. 


I didn't want texture it because i'm mainly focusing on painting it into a concept



Of course, i didn't want to add legs and make it look exactly like a wasp so i added some sort of cage to make it balance.


Didn't really like the wings so i changed it and push it up in an angle which looks more dynamic.

Back


Side


Front









Made a mistake, i forgot to set it to polygon than rather having it on animation.


Working in maya to get the basic shape before and perspective. 
I would this as a outline to paint over in photoshop for the final outcome.




silhouette of the possible final piece. showing how the wings transform

Little sketches of ships


Using a wasp as inspiration for the sci fi ship
Studying the wasp by going over with red lines understand the outline of the body.



Moodboard


Wednesday, 5 December 2012

WIPs and Final


Started off with head, getting the right size.


Extruding from the head to produce the main body and tail


At this point, i had to get some references on the leg to see how the bone structure would look like. 


At first, the wings did not look right until i've done some research on bat's wing. This gave me an idea to play around with the wings





Its a very basic dragon, however i had some issue with the legs. The legs are very tiny compared to the body proportion. By enlarging it's foot, this will allow the dragon to stand stably and able to put pressure of it's weight.